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Technical Directors (Multiple Departments) - Animation Lab (Israel)

ANIMATION LAB, Israel is seeking TECHNICAL DIRECTORS in all CGI departments for its CGI Animated Feature film. Prior CGI TD experience in Feature Film, Video Games, or TV Series is required. Candidates must possess strong leadership & communication skills. Candidates must be willing to relocate for run-of-picture.


ANIMATION TD


Evaluate the animation needs of a model then develop and execute a strategy for the rigging, skinning and blend shape requirements that meet the creative and production needs of the project. Work with the production team to determine the needs of each character’s range of motion and integrate them into new or existing rigs. Write scripts that enable the artists to work more efficiently in updating and revising character rigging, skinning, or blend shape requirements. Prior programming experience in MEL & PYTHON required.


GENERAL MAYA TD


Provide MAYA scripting and tool development for visual effects animators. Research and develop 3rd party tools & plug-ins. Oversee, streamline, maintain and troubleshoot the rigging pipeline. Hands-on experience with simulation techniques for hair, flesh, cloth, rigid bodies, particle systems required. Programming skills, especially MEL/PYTHON, also required.


LIGHTING TD


Responsible for reviewing technical production processes and resolving technical production issues as they relate to lighting and rendering. Develop tools, scripts, plug-ins and any other frameworks needed to streamline the lighting process. Create lighting rigs to match color keys as provided by the art director. Strong prior programming experience in MEL & PYTHON required. Experience working with Renderman is a must.


Rendering TD


Experience designing and implementing batch/render and artist friendly tools. Must have production (Feature Film) experience with Photorealistic Renderman (RIBS). Strong experience in programming in MEL/PYTHON/BashScript. Must show production proven solutions of working in the CGI Film in the context of tool development and rendering.


Responsible for making sure the final stage of Rendering goes smoothly at the end of the production pipeline. Issues such as Render Farm, Scene Translation(RIB), memory, Cpu usage, and Scene/Asset management are part of the daily responsibilities of the Rendering TD. Must be able to multi-task different Problem-Solving scenarios in a highly dynamic environment. Advises/assists with maintenance and bug fixing of existing Rendering Software. Develops custom tools for Render Management


Send Resume to: jobs@animationlab.com

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